About
Marmik Shah
I make machines see in real time — and direct the AI that builds the rest.
I’ve been building since a blinking LED on a microcontroller in 2008. The fifteen years since went from Objective-C iPhone apps to game loops, from NLP to writing CUDA kernels for real-time computer vision at the edge — and that long apprenticeship in doing the work by hand is exactly what earns the next move.
Today I care less about typing syntax and more about deciding what’s worth building and why. AI writes more of the code; I bring the taste, the architecture, and the direction — and I ship across more domains than I could ever write line by line. The shipped apps are proof the direction has taste; the agent tools are proof I can hand the keyboard over and still get something good.
Want the long version? Walk the timeline →
Real-time edge vision
By day I build video-analytics pipelines that run on NVIDIA Jetson at the edge — CUDA kernels, GStreamer/DeepStream graphs, and TensorRT inference, tuned to hit frame budgets on hardware that fits in your hand.
Shipped products
After hours I ship small, precise things and put them in front of real users: Typero, Orbital Dodge, and Undelivered are live on the App Store. Building is only half of it — submitting, supporting, and iterating is the rest.
Directing the machine
I increasingly spend my judgment, not my keystrokes — designing the system, then directing AI agents to build it. Atelier and Tono are that thesis in code: a pixel-art studio an agent drives over MCP, and a synthesis engine that renders sound as a pure function.
Get in touch
marmik shah